An interview with Kim Okkon, the creator of Batoo
Q. I heard that the budget of Batoo Invitational is $200.000. Who is the main sponsor and was it easy to find him? A. We don't have a main sponsor yet. Batoo Invitational was sponsored
by 3-5 small companies and was also supported by Baduk TV. We are still
searching for other sponsors. Q. I saw the tournament table of Batoo Invitational and noticed that stronger Baduk players, according to KBA ranking are usually winning their games. Can we say, that they have an advantage, because they play Baduk better? A. Of course, is there is a huge difference in Baduk skills, stronger
Baduk player has advantage in Batoo. But if the difference in Baduk
level is not big, it's hard to imagine, who will be better player in
Batoo. In the qulification stage of the Batoo Invitational we saw such
examples. Batoo is a different game and usually more experienced player
has an advantage - both games need reading ability, but in Batoo it's
necessary to consider Hidden moves-related possibilities, so the
reading is also different. Q. How do you think, who is currently the strongest Batoo player in Korea? A. Park Yeunhun, 9-dan is probably the strongest. He is very good at
using Hidden moves and he usually plays in very thick style, so his
opponents cannot use Hidden moves well. Also, he is good at using
plus-minus zones in yose. Yose is also his strongest feature in Baduk
and it helps him. Other good Batoo players are Ha Youngho and Park
Chinseol - both are young Baduk profesionals Q. There are lot of English words in Batoo, such as "hidden move" or "base building". Do you plan to allow Eng-speaking players to try the game on batoo.com. If so, when will we have a chance? A. It's a global project and we will not stop on Korean market. Next
year we plan to start the Chinese version. We will also work on
attracting Japanese and Taiwanese players. We would like to make the
game popular in other countries - USA, Europe, Russia ... The English version will be ready soon, but if you would to try Batoo
right now, please contact us by e-mail and we will help you to create
accounts: zini@eplayon.com or zini415@naver.com Q. What do you think about the future of Batoo? Is it true, that you created it for making Baduk more popular in Korea among teenagers? A. Not only in Korea. We think, that Batoo can make Baduk more popular
in other countries too. I believe, that players, who know Baduk already
can enjoy both games together. Also, those, who cannot play Baduk yet,
may start from Batoo and switch to Baduk later. We tried to make our service as attractive as possible - spent lot of efforts on design. Q.Do you plan to change the rules one day? I feel, that "scanner" option can be skipped. I did not even explained about it to our readers. A. Yes, the rules can be changed. Maybe we will try new board sizes,
new places for plus/minus zones. We will think about it in future
Source: gogame.info
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