Trick Plays used by high-dan players on KGS (3)
One of the most frequently used tricks among high-dan
players (5d+) is the one we are revealing today. It is not a new move, so to me
it is quite surprising to see that it still tricks dan players, and even 7-dans are crushed in less than 30
moves with it (see the examples in the game file).
This time we are giving you all the details about this
trick play (everything is explained in the sgf), so that at least the next time
you see it played you will be able to say 'I know that trick!'. Of course you
can also try to use it in your games, if your opponent did not read this
article... (-:
Even if you do not plan to study it, it is still funny
to see high-dan players being crushed in so few moves.
Black D15 is the trick play. In the game
file you can see three more examples of it being played by other high-dans.
E16, instead of D15, is the joseki (I added the variations in the sgf).
Usually White answers at D19, but that is a big
mistake - White has been tricked. I
have seen this trick being played many times and no one is ever able to punish
it...
The correct answer to the trick play is F17 (see the
variations) but, as I said, most players won't notice it. So this trick is a really
effective way of ending the game very quickly!
Have fun
with it!
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